Finished pieces, production experiments, and collaborations made as successive generations of image and animation tools became available.
I created the nature-world animation for Alternate Worlds, a Karen X. Cheng collaboration with over one million combined views on her Instagram and TikTok.
VFX work on Marvel’s Secret Invasion with Method and Shepherd Studios, plus earlier rendering work at Tippett Studio. Shaped through directors’ dailies: show an iteration, respond to direction, refine the next version.
My studio does product design, app development, and strategy for clients, alongside original work. I built its local AI pipeline with ComfyUI, local language models, and GPUs. I can build that kind of creative infrastructure for other artists and teams, too.
I’m a product designer who prototypes in code, with a decade of designing and shipping creative tools, games, and AI experiences for web, mobile, and VR, including nearly four years with Will Wright’s team and a generative-AI project with Netflix.
I want to help make ambitious creative work possible through useful interactions, working prototypes, and carefully refined products.
I have a B.S. in Computer Engineering from San Francisco State University, plus college study in film and comics at Hampshire College and physics coursework at the University of Chicago.
I’m interested in hands-on product design and creative technology roles where I can build, test, and refine new ways to create.